Housing Configurator Developed in Unity Pro and available on Android, IOS and PC. Due to the constraints of mobile devices, all models were manually made lowpoly, textures were atlassed and reduced. Scene management was done using extensive MaxScripts to deal with all the different model positions and option elements
Clients were able to explore their house by first person walking and doll house exterior panning and rotating. The ground floor featured 4 different styles to give an impression f the impact of these styles. All other floors could be explored or hidden, to give a good top view overview of the spatial layout.
In total, 12 different houses were done in a similar way. (These shots only feature one of the twelve house configurations)
Tools used:
3ds Max
MaxScript
Unity 3d Pro
Adobe Photoshop